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Characters and Skills

     Our shard features skill caps, but allows players to exceed the skill cap via skill bonuses on gear. Here are some of the highlights supporting our shard's stats and skills:

 

  • Skill cap per skill: 100.0 (GM), same as standard.

  • Total skill cap: 7,000.0 — roughly 10x the OSI-standard 700.0 total skill pool most shards ship with. Since UO doesn't have anywhere near 70 skills to max out, this is effectively an uncapped skill pool: a single character can go GM (or near-GM) in every skill in the game at once, with room to spare. Frame this on the site as "no forced specialization" — it's a real differentiator from most shards' "pick ~7 skills" template pressure.

  • Stat caps: Str, Dex, and Int can each reach 150 (standard UO caps these at 125), and the total stat pool is 450 — meaning a character can run all three stats at 150 simultaneously. Call this out explicitly; it's a real differentiator ("max every stat, not just two of three").

  • Champion Spawns are active shard-wide (including a Harrower-tier encounter) with power scrolls and stat scrolls in the loot table, plus a custom Twin Gods Champion encounter with its own bonus loot chest.

  • Treasure maps and Daily Rares are both active, giving players ongoing gold/PvE sinks outside of grinding.

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